pandora

  1. Pierre

    C++ Onetap v3 resolver detect sides for supremacy/pandora

    put this inside of resolver.cpp and call it inside of UpdateAnimations memcpy (m_ResolverLayers, player-> GetAnimOverlays (), sizeof (C_AnimationLayer) * 13); if (record-> m_pEntity-> m_vecVelocity (). length_2d () <= 0.1) { if (record-> m_pLayers [3] .m_weight == 0.0 &&...