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MoveIt! Multiplayer Locomotion System (V2.0)

UE4 Plugin MoveIt! Multiplayer Locomotion System (V2.0) 4.26

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MoveIt! - это полупроцедурная система передвижения для Unreal Engine 4 с полной сетевой репликацией и простой интеграцией.

In-depth and forever growing documentation and tutorials here!
Highly active support Discord here!


MoveIt 2.00 -> UE4.24+
MoveIt 1.30 -> UE4.23
MoveIt 1.03 -> UE4.22

Технические детали / Technical Details:
  • Best Turn in Place System Ever
  • Procedural strafing (orientation warping)
  • Procedural gait (speed warping)
  • Sprinting / Crouch Running / Floor Sliding
  • Pivoting (Very Robust / Customizable)
  • Procedural ducking (under obstacles)
  • Speed (and more) based on surface
  • Procedural Foot IK and floor orientation
  • Semi-procedural animation
  • Impacts with walls, scuffing walls, impact with other characters
  • Procedural Footstep System that works with any bone
  • Transitions cleanly between all game modes (see feature overview)
  • View Component with camera blending and character state transitions (see feature overview)
  • Procedural Look Targets
  • Twitch Bones (procedural hit reaction)
  • Weapon Pose Adjustment (weapon and offhand placement)
  • Full network prediction and replication
  • Easy to integrate, easy to work with
  • Clean and efficient multi-threaded animation
Network Replicated: Yes - Completely!

Supported Development Platforms:
  • Wi32
  • Win64
Supported Target Build Platforms:
  • Win32
  • Win64
Packaged Demo of Example Project: Download here (OUTDATED - 2.0 coming soon!)
Some demo features that are required to show locomotion features (weapon switching, game type switching) are not replicated as this would be handled through external gameplay events and MoveIt! does not waste your network bandwidth.
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